Village elder blessed with first-night divine vision revealing the karma of a random player.
Divine Power
On the first night only, you receive a divine vision revealing the true karma (alignment) of one randomly selected living player. This vision will show either 'Good Karma' (Village alignment) or 'Bad Karma' (Wolf alignment). The target is chosen randomly by cosmic forces beyond your control, but the information is always accurate and private to you. This one-time ability provides early game intelligence that can guide your strategy.
Use your first-night vision information carefully. If you discovered a wolf, don't immediately accuse them - build a case gradually to avoid suspicion.
If your vision revealed a villager, use this information to build trust and credibility before revealing more controversial discoveries.
Choose the optimal moment to share your vision information. Too early and you become a wolf target; too late and the information loses value.
Use the game's progression to confirm your vision information through player behavior and actions before acting on it.
Don't immediately accuse a player you saw as 'Bad Karma.' Build a logical case over time to avoid appearing to have impossible information.
Keep your Elderly identity secret until you need to establish credibility for important information sharing.
Don't dismiss your first-night vision. Even if the information seems irrelevant initially, it often becomes crucial later in the game.
While your vision is accurate, don't base all decisions solely on this single piece of information. Consider the full game context.
Use your vision information to verify claims made by other players, especially Seers who might investigate the same target.
Let your vision guide your overall game strategy - defensive if you found a wolf, aggressive if you confirmed a strong villager.
Use your confirmed knowledge to identify players making false claims about the target you investigated.